Export image from OpenGL

Rajan Craveri's icon
Max Patch
Copy patch and select New From Clipboard in Max.

Hi,
I searched in the forum but I didn't find any solution.
I'm trying to export an image 960 x 720 from OpenGL, but my texture is generated from a grabbed frame sized 320 x 240.
I pasted my example patch here
Thanks in advance
micron

MIB's icon
Max Patch
Copy patch and select New From Clipboard in Max.

your [jit.matrix SAVE] only outputs 320x240!! I don't know enough about jit.gl.slab to tell you why but I can tell you that if you put a [jit.matrix 4 char 960 720] before you go into the slab you get the right size in the SAVE matrix...

Rajan Craveri's icon

Thanks for your reply,
but I'm trying to understand why if I'm rendering on a jit.window 960 720 I can't export at the same size?
And why a jit.matrix 960 720 after jit.gl.slab doesn't work ?!?

Rajan Craveri's icon

I solved the problem using two jit.gl.render object one for the jit.window and the other for export my matrix