So, I'm still at a loss to figure out why the transport and timepoint system don't have a mode for just working in straight elapsed time. Yes, I know about [translate], but is there some reason we can't just have a mode where the transport reports elapsed time and we set the timepoints in elapsed time? Unless I'm missing something here? It makes no sense to me that we have a system for handling time that doesn't handle time natively, but forces us to translate between bars/beats at a given tempo and time signature on the one hand and just straight time on the other. I'd be happy to be shown a way to just work in time, not bars & beats, with the transport & timepoint objects.