filtergraph~ + cascade~ = clicks ?
Hello,
I am experiencing clicks when changing the data of a filtergraph~ plugged to a cascade~ controlling audio in real time. Same situation as in the helpfile of cascade~ with ADC as Source.
Was working great with Max5...
Do you have the same ?
Thanks for your help.
Max 6.0.2
Mac OS X 10.7.2
Device = MOTU UltraLite
I/O Vector size = 128
Signal Vector size = 128
Overdrive, Interrupt, Vector Optimization = yes
Parallel processing = no
Mixer crossfade = auto
This might be helpful.http://music.arts.uci.edu/dobrian/IAP2010/examples.htm#Ex21
Thanks Christopher, this is helpful but the weird thing is that it's working without any filtercoeff~ or line~ with MaxMSP 5.1.9
I just opened cascade~ helpfile in MaxMSP and Max6 and they don't behave the same way.
With the same audio settings, changing filtergraph~ in the following patch is very smooth with MaxMSP 5 and heavily clicks with Max6...
Is it because of the multiple DSP chains ?
If I could avoid to add line~ everywhere that could save me several hours of work...
I have a similar problem of clicks since Max6, but in my case, the problem comes from CASCADE~ and neither from filtergraph nor any coeff changing .
Each time the coeffs are sent to CASCADE~, it creates a click, even if the coeff are the same than previous, as in the enclosed patch : you'll hear and see it at every bang sent every 500ms.
indeed, it is [cascade~], and it is a bug known by the developers afaik. happens with [filterdesign] dynamic updates too. sadly we just have to wait. no workaround.
just wanted to say the Max 6.0.7 update solved this issue -on my side at least