I'm a little new to jitter and gfx programs in general.
I'm a bit confused about how a for loop works in jit gen, or pix?
For instance, if I limit the for loop to 100, I'm wondering what is this 100 of? Does it split the 1024 dim I have given into 100 points? (ie 10.24 pixels for each point?)
Also, In matlab, processing etc I can go across the rows and columns of a matrix using the x and y values in a for loop. It's unclear to me how this would be done in jitter. Does jit.gl.pix do this automatically?
Would be really grateful for some help because coming from an audio background, I'm finding jitter is taking 100s of times longer to code, mainly because of lack of documentation on how jitter compares to other programs.