Function: How to control function "points" in real time? Noob Question...


    Mar 19 2011 | 2:52 pm
    Hey all ... I am trying to control the points within the Function object in real time (for live control of a synth). This soft of works but not really. I would really appreciate if anyone could help by showing in a patch what to do... Thanks !!!

    • Mar 19 2011 | 5:35 pm
      Hi to dynamically add points, use [pak i f] to a message then bang the message; [function] expects x-y coordinates for new points:
      Brendan
    • Mar 19 2011 | 6:14 pm
      Thanks so so much Brendan ! But I would ALSO like to be able to MOVE the points in real time... IS there a way to do this WHILE the sound (or whatever) is playing WITHOUT sending a bang ? Like, I just change a flownum or int and the lines (or points) dynamically move... ? Thanks again !
    • Mar 19 2011 | 8:12 pm
      This sounds a little counter-intuitive: changing an envelope once it has been triggered, unless you're talking about longer durations. Look at the helpfile for [function], there should be advice/example on moving points once there are set.
      Brendan
    • Mar 19 2011 | 9:56 pm
      ps
      I'll have a look at this and get back to you later....
    • Mar 19 2011 | 11:40 pm
      try this; not perfect - you might need to look at [coll] to store x-y coords?
      Brendan
    • Mar 20 2011 | 5:07 am
      Thanks man ! So far this is what I want ... I will tweak and get back with you ... unless you found out more stuff ?!?!