G5 Configs: Anyone have this one?

Wesley Smith's icon

Hi,
I've come across some serious problems with a particular G5
configuration and I'm wondering if anyone else out there in
Jitter-land has the same setup. Here's what I have:

Dual 2Ghz G5 PPC
osx 10.4.7
Jitter 1.6
Radeon 9800 Mac Pro Edition 256MB

This computer used to have an Nvidia GeForce 5200, but for an upcoming
project, I need a better card, so I installed the Radeon 9800. The
only catch is that Fragment shaders don't seem to work via GLSL.
Could someone else who has the same configuration do me a favor and
let me know if they have fragment shaders working? Basically, I'd
like to see the output in you Max window after running this patch:

Max Patch
Copy patch and select New From Clipboard in Max.

thanks in advance,
wes

lyallmarcus's icon

Got exactly the config you're talking about.

Older dual 2ghz G5.

9800 card.

Also installed are a Decklink Card and a Highpoint SATA raid controller. Not that these should make too much difference.

Here's what the Max window did:

(some time ago I had some problems with the shader tutorials in j itter 1.5 also)

Jitter 1.6.0 beta 4 installed
MXJ System CLASSPATH:
/Applications/MaxMSP 4.6/Cycling '74/java/lib/jitter.jar
/Applications/MaxMSP 4.6/Cycling '74/java/lib/jode-1.1.2-pre-embedded.jar
/Applications/MaxMSP 4.6/Cycling '74/java/lib/max.jar
MXJClassloader CLASSPATH:
/Applications/MaxMSP 4.6/Cycling '74/java/classes/
Jitter Java support installed
jit.gl.shader: loading file 'td.cartopol.jxs'
jit.gl.render: building GL on window "frag"...
jit.gl.shader: loading file 'Macintosh HD:/Applications/MaxMSP 4.6/Cycling '74/jitter-shaders/texdisplace/td.cartopol.jxs'
jit.gl.shader: loading file 'Macintosh HD:/Applications/MaxMSP 4.6/Cycling '74/jitter-shaders/texdisplace/td.cartopol.jxs'
jit.gl.shader: attempting to load GLSL implementation.
jit.gl.shader: loading program file 'sh.passthrudim.vp.glsl'
jit.gl.shader: caching Macintosh HD:/Applications/MaxMSP 4.6/Cycling '74/jitter-shaders/texdisplace/td.cartopol.jxs:vp
jit.gl.shader: attempting to load GLSL implementation.
jit.gl.shader: caching Macintosh HD:/Applications/MaxMSP 4.6/Cycling '74/jitter-shaders/texdisplace/td.cartopol.jxs:fp
? error: -- START GLSL INFO LOG: jit.gl.shader: error linking GLSL program --
WARNING: Vertex shader writes varying 'texcoord1' which is not read by fragment shader.
WARNING: Vertex shader writes varying 'texdim1' which is not read by fragment shader.
WARNING: Vertex shader writes varying 'texorient0' which is not read by fragment shader.
WARNING: Vertex shader writes varying 'texorient1' which is not read by fragment shader.
? error: -- END GLSL INFO LOG: jit.gl.shader: error linking GLSL program --