Gabor Objects in m4l
hey all
im struggling to get gabor objects working in m4l
theres no audio at all from them until i open up a random helpfile (which opens inside normal max) then turn the audio on there, then the M4L patch with the gabor objects works totally fine
is there something in the way that m4l handles the audio that would do this and is there a way around it? is there a way to force turn on the max audio
i was thinking mabye of building a help file that opens on a loadbang and then turns the audio on there automatically, but i wanted to know why that would be necessary and what it is thats causing this problem in the first place
thanks