The Tutorial 17 (Data Structures And Probability) has a nice hands-on approach to creating random numbers in a gaussian distribution. I wonder if you can do the same with noise~-signals? I've tried (see the attached patcher), but it doesn't seem to work.
I'm aware of that you can filter noise to make certain frequencies more prevailing than others. But I would really like to hear (and work with) what a truly gaussian noise-color might sound like!
All suggestions are very welcome!