gen~ input limit
Is it true that gen~ objects are limited to 16 inputs only?!?
I hope this will change soon since i find it very limiting for complex patches.
anyway to get over it at the moment?!
cheers
I have been spreading my processes out over multiple gen~s to get around this. Apart from anything, it just makes complex patches more manageable, at least until subpatchers & encapsulation are supported.
Another thing you might consider is using more param messages..?