gen phatom 0?
hello
I include a patch to aid explanation (needs the loadbang triggerd to set it up.)
step 1 the user inputs a number or a steam of numbers ( in my example I use the number '888888')
step 2 a number ten arrives on the manual input , but instead gen should output the last number inputed before 10 '888888' in this example, but it could be any number higher than 10. when using the manual input box. 3999 3049 59595 anything.
but instead of 888888 being the result , i always get '0'
even if i add a delay, so i can give plenty of time for the gate to work....for some reason a 0 always ends up at gens 'result' outport
maybe i am simply not understanding one of the objects?
There is a loadbang...also gen has 3 inputs ...they are crossed over inside 3 ,1 ,2. I have 3 ports because i tried to use a delay on one to help, but it did not.
thanks for any help
hi still not sure, but, I just figured its actually the gate in gen , when it closes, it of course makes a '0' on the result output (number~)
however, I still dont know how to make gen remember 888888 on the output.
any help would be great. thank you.
hi
does that work in gen? how does smoothing help out?
oh!! sorry wrong topic!
ignore this please..
a.
i don't know hot to delete posts...
my reply was intended for https://cycling74.com/forums/f0-smooth-64-bit-for-windows
and i did a mess with firefox tabs...sorry again
a.
I don't really understand what you are trying to achieve, but it seems you want to use a sample and hold instead of a gate.
sample and hold objects inside of gen~ are sah and latch.
yes thank you.... i should have just said i needed something to hold
like how a message box, int and float holds a number.
it took a rebuild but i manged to create what i needed with sah
thank you very much
bertrandfraysse
no worries alfonso.