I'm a university student, studying music technology. For my final project I have chose to build a generative music patch, inspired by Brian Eno's IOS apps Bloom and Scape.
I would like to create something similar to scape using Max and jitter. I've been told such a thing is possible and will require a lot of hours work. I've been researching into techniques on how to do this and I have become very interested in Cellular Automata (CA) which, Brian has been known to use to create music. In terms of using CA in Max, I'm drawing a bit of a blank at the minute and any help on this would be most appreciated.
I would like to use simple shapes with certain properties and be able to move them, change their colour etc.. All which, would have an effect on the sound event created.
After researching this for a report I produced, I quickly discovered that I may have "bitten off more than I can chew." so to speak... I have a basic knowledge of Max/msp/jitter and i've built a granular synthesis patch in the past, but I am constantly teaching myself as much as I can about Max in general. I've come to a point now where I have to start building the patch but I am totally lost on where to start with it. Please forgive me for my lack of knowledge, I do learn quickly.
I would be most grateful if someone could help point me in the right direction with this? Any help, anyone can give me will be a massive benefit