get control rate data back from gl land
I'm working on a patch to sort of do spatial repositioning on a 3d object. I have a working patch here with attached .obj, and a few things I'm scratching my head over. I'm going to break my questions into a few posts for searchability. I've attached the model, shaders and patch.
(1 of 4) is it possible to get ctl rate data back from gl textures? I suspect that I could optimize by using Andrew Benson's optical flow slab, but I also want to use motion to modulate sound.
Max Patch
Copy patch and select New From Clipboard in Max.
Just realized that you can connect a slab to a jit.matrix. Cool.
file didn't upload, here it is:
Max Patch
Copy patch and select New From Clipboard in Max.
:/ well here is the patch