get control rate data back from gl land


    Jun 11 2014 | 4:51 pm
    I'm working on a patch to sort of do spatial repositioning on a 3d object. I have a working patch here with attached .obj, and a few things I'm scratching my head over. I'm going to break my questions into a few posts for searchability. I've attached the model, shaders and patch.
    (1 of 4) is it possible to get ctl rate data back from gl textures? I suspect that I could optimize by using Andrew Benson's optical flow slab, but I also want to use motion to modulate sound.

    • Jun 11 2014 | 6:01 pm
      Just realized that you can connect a slab to a jit.matrix. Cool.
    • Jun 12 2014 | 4:48 pm
      file didn't upload, here it is:
    • Jun 12 2014 | 5:03 pm
      :/ well here is the patch