I'm making my own .obj files in Sketchup and then opening them in Jitter with jit.gl.model.
Let's say I start with a simple, wireframe cube -
I want to get the x,y,z co-ordinates of the cube's 8 vertices and have them updated as the cube moves in 3D space.
I then want to map the co-ordinates of the moving vertices to a panning algorithm.
Does anyone know how to get these co-ordinates and have them updated in real time?