apologies if this has been answered before - i tried searching, but please direct me to another thread if it has.
my question is this: is there a way for a patcher loaded into [poly~] can find out how many voices are loaded? e.g. to find out the "16" in [poly~ somepatch 16], in the same sort of way it can use [thispoly~] to find out it's own voice number? (the reason for wanting to do this is so that i can set the phases of phasors for windowing relative to the number of voices in the subpatch, i.e. that the phase of each would be "voice number from [thispoly~] * (1/total number of voices)")
hope that makes sense.