GL render in a matrix problem

siteswapjuggler's icon

Hi, I'm trying to render a very simple video into a matrix without jit.world (which is very nice but doesn't fit my final application). As far as I know what I did should work but it did'nt the rendering goes totally crazy...

Max Patch
Copy patch and select New From Clipboard in Max.

Need some help on this.

Rob Ramirez's icon

your patch works fine for me. i'm assuming you are on windows? if so, as mentioned in the other thread, there may be a problem on some windows systems with using the software renderer.

rendering to a matrix is rarely the best solution, and should be considered deprecated. if you describe more your needs, perhaps we can offer better solutions.

gl.asyncread should work even if the jit.window context is set to @visible 0. post a patch and your system specs if this isn't working for you.