gl videoplane texture problem
Hi
I have a small texture issue in a patch I've made to play video's on a gl videoplane. When I go fullscreen or move the jit.window to another monitor it rebuilds and I get:
jit.gl.render: building GL on window "visualiser"...
• error: jit.gl.texture: unable to create texture!
Unsure why I get this error, how to fix it or why I even need a texture as my patch seems to work without a texture. Any help much appreciated.
a+
gar
Moving this topic to the jitter forum
Works fine here, so I don't know where that problem might be, some system info might be of assistance for locating the problem, especially graphics card.
You can indeed send the quicktime movie directly into jit.gl.videoplane without the need for a jit.gl.texture.
b.
Hi
>Works fine here, so I don't know where that problem might be,
>some system info might be of assistance for locating the problem,
>especially graphics card.
Mac OS 10.4.11, 1.8 GHz PowerPC G5
ATI Radeon 9600 Pro
two monitors on my computer
Apple Studio Display: 1280 x 1024
VGA Display: 1024 x 768 @ 75 Hz
>You can indeed send the quicktime movie directly into >jit.gl.videoplane without the need for a jit.gl.texture.
with and without the texture I get the same error, the jit.gl.texture.help file should be identical to my patch where its important but it's not producing any errors. this is the last fix I need to do in my (original bigger) patch, it's not crucial but it would be nice to weed it out.
a+
gar
I've opened your patch several times but I've been able to reproduce the error only once, but with no clear reason as to why it occurred...
Maybe the openGL experts have more on this...