1 searched the forum and internet
2 installed latest versions from Wings3D, SketchUp and Blender
3 have maked simpel objects and exported to .obj
4 but never possible to read in jit.gl.model without problems???
Mostly nothing happens and sometimes i get "out of memory" error.
I have installed the latest "Incremental Object Updates" jit.gl.model.
I know this:
".obj Model File Compatibility There are many extensions to the basic .obj file format in existence. Some of these are NURBS and parametric surfaces. Right now, only vertices, polygons, groups, materials and texture coordinates are supported."
Some .obj files that have worked before Max 5 do also not work anymore.
Why does this have to be so hard and time consuming?
Is there somewhere out there software that can convert/export "special" Jitter .obj's that work direct with jit.gl.model?
Can somebody tell me the "good" steps to follow?