Graham Wakefield [vr] object - Error 126 loading external
I'm having trouble getting the [vr] object to work consistently on Windows 10. I'm using Vive and Max7.
Most of the time when I open the [vr] help patch the external is not found; I get 'Error 126 loading external vr' in the Max window. Every once in a while I can get it to work normally when I reboot the machine. I've noticed when it works (when the object is found), SteamVR runs automatically when I open the [vr] help patch. I've checked my Package location, tried setting new file paths, etc. with no luck. I've also not been able to get [htcvive] object to work from the Max Worldmaking Package.
Can anyone provide any info on what might be wrong here/where to go with troubleshooting?
When it works it's amazing and I'm really looking forward to diving into a few projects. Big thanks to Graham for sharing his research!
Just saw this.
Did you look at this: https://github.com/worldmaking/vr/issues/3 ? Does it help?
Alternatively, error 126 sometimes means that some microsoft packages are needed -- could you try installing them from https://www.microsoft.com/en-ca/download/details.aspx?id=48145 and then let me know if this helps?
Graham
Also, is it more stable if SteamVR is already running before launching Max?
Graham, I am also getting the same 126 error. I have made sure I have the visual studio redistributable downloaded. Any suggestions