greyscale banding


    Feb 13 2013 | 11:41 pm
    hi, im getting a 256x256 voronoi map from jit.bfg but im having greyscale banding problem, somebody knows how can be solved this in jitter? thanks!

    • Feb 14 2013 | 8:18 pm
      i can't tell you much about jit.bfg but generally banding occurs quite easily with 8bit video... i guess you might want to try dithering, that should help - just introduce some very light noise. another solution would be to work in 10bit but i do not know wether jitter supports this in any way... best k