Hi Andrew, thanks for the tip, checking it out right now. Maybe in that case it's time for the jit.gl.gridshape help to be updated? ;)
Hee Thijs! I thought about that too. I compared the output of my patch with the image in an image viewing app. The texture-to-render method definitly down-grades the resolution of the texture. Btw in the patch I set the jit.qt.movie to the exact dimensions of the image.
I understand, so render auto-resampled my texture to 256 x 256, videoplane didn't, which caused my confusion. Thanks again.
I believe it would be good to introduce jit.gl.texture in the various helpfiles. If you don't know what you're doing it is better to copy a setup that works by default. At least consider placing jit.gl.texture under 'see also'.