Help me please (Building a drum sampler)
Hey guys,
I'm building a virtual drum kit using the kinect. within this patch i have to have a drum sampler and i'm having trouble designing a sampler that allows for 4 voices for each sample. For example being able to hit a cymbal up to 4 times before the first sample is cut off and another of the same is triggered.
here is my code, any advice and help would make me very happy :)
Max Patch
Copy patch and select New From Clipboard in Max.
have a look at poly~. there are plenty of tutorials and posts about it in the forums so search there... it's a bit complicated at first, but will make your life easier in the end...