I am quite new to Jitter and have been struggling with trial and error. I have created a OpenGL cube that reacts to live audio by stretching and distorting. I am trying to troubleshoot the fact that my shape has now disappeared or become transparent in my jit.window. It was working fine until I made some changes to the color in my jit.gl.gridshape object, but I am not positive that is why the shape is no longer visible.
If someone could have a look at my patch and let me know where I’ve gone wrong — I would be extremely grateful.
Once things are functioning properly again, I have another question, and that is: how might I make the cube’s position (or depth) change in relation to the live audio? Do I use prepend in the same way I did for the scale of my shape?
Thank you in advance for any help or advice!
I have attached a compressed .zip file with my patch and subpatcher files.