help with poly~

Just Phil's icon

aside from the bug (when you right click poly~ with 2 arguments max crashes) I cannot get the poly~ object to work. When I type in an argument with the patch name (saved in my search path) i don't get the expected amount of inlet/outlets.

so just to check, i resaved the max patch that i intend to use as a poly~ patch and changed the inlets/outlets from standard

inlet / inlet / outlet to
in~ 1 / in 1 / out~ 1

audio / int / audio

i've only been working with max for 8 days so i'm not sure if its a bug or am i simply missing something. but the amount of outlets / inlets isnt changing just the standard single inlet of the default poly~ object.

so i check the inlet with a mouseover and i realised that it wasn't reading my patch at all... so. i went to the file browser, i found the patch and dragged it onto the poly~ object

same thing happens my inlet/outlets dont show up. so i try switching them again like above.... save both patches, reload max, still the outlets haven't been added.

so now i ask you is it a bug??? or am i missing something?

i will add the files next post....

jvkr's icon

> so i check the inlet with a mouseover and i realised that it wasn't reading my patch at all... so. i went to the file browser, i found the patch and dragged it onto the poly~ object

A thing that certainly works is to store the main patch and the poly patch in the same folder. In general max patches will always look in the same folder for missing stuff.

> inlet / inlet / outlet to
> in~ 1 / in 1 / out~ 1
> audio / int / audio

This should give you one inlet and one outlet (the audio and non-audio ins share the same physical inlet on the poly~ object)

> same thing happens my inlet/outlets dont show up.

Is it that you expect for each voice a new inlet/outlet pair to be created? This is not the case however. All voices share the same ins and outs.

_
johan

Just Phil's icon

[img]index.php?t=getfile&id=2056&private=0[/img]

here is a screenshot... showing all the patches and their containing folder.

Ben Bracken's icon

you will want to make sure that the poly~ patcher name is typed in exactly as it was saved as, looks like you have an extra tilde at the end of your patcher name in the poly~.

Dynamically loading in new patchers via @patchername or dragging and dropping does not currently change the poly~ box inlets and outlets.

If you are still having problems, please post a patch.

-Ben

Just Phil's icon

thank you very much ben, looks like i forgot the ~ in the filename

i was looking at the tutorials and they all have the ~ after the name. didn't realise that my file didn't.