I know this is a long shot, but I was wondering if anyone has a current build of the 3rd party hi.tools objects for Max:
It says on that page that they are Universal Binary, but when trying to bring them up in Max, there’s an error: "mach-o, but wrong architecture". (And in the Mac Terminal, using the “lipo -info” command on them says “Non-fat file... architecture: i386”.) So I don't believe the builds provided are actually Universal Binary.
The source code for building the hi.tools objects is available through that link as well, but it is set up to be used with an old format of the Max SDK
, and I'm rusty on how to reconfigure a Max object project in Xcode.