I use personalized store/recall systems in my Live sets and each time it is as the preset gets fuller that the CPU raises, causing frozen screen and lack of response with MIRA. I realize my patches probably can be optimized a long way, but there are situations where you cannot replace live.objects by live.remote~s. So, what else can be in cause for a high CPU? Inexisting entries in dict? Error messages in the max window? Missing ids?
Or of course, too many live.objects with too much happening. But actually I really suspect the elevated number of presets.
I would love to have your opinion,