how big is big? Patch stats

    Jan 16 2008 | 6:03 pm
    is there a way to pull up some stats on a patch?
    I have a multi-level patch that i've been working on for a long time. Its a monster. Absolutely huge.
    I would really like to get an idea of how many objects, connections, etc I have put into the patch collectively... for curiosity's sake more than anything.
    Is there a way to find this info?

    • Jan 16 2008 | 8:41 pm
      I'd say paste your patch in a text editor and see how many lines you get.
      How many lines do you get?
    • Jan 16 2008 | 8:59 pm
      I've done that... the only problem, it seems is that each bpatcher/patcher is represented by a single line. this hides the magnitude of the project in my case because the guts of this baby are spread pretty uniformly across many patches.
      I think I might just wait until I am finished, and then take full screen grabs of all the patches, and create a full-scale image of the entire project.
    • Jan 16 2008 | 9:36 pm
      Build a collective, then how many kB is the collective?
    • Jan 16 2008 | 9:37 pm
      5MB collective.
      Big one?
    • Jan 16 2008 | 10:09 pm
    • Jan 16 2008 | 10:58 pm
      Go to the parent patcher, unlock it, click on an empty spot, and hit Cmd/Ctrl + I (as in eye). This will print all the objects used to the Max window. HTH.
    • Jan 17 2008 | 8:45 pm
      You can see the amount of function calls and signals used in the DSP status window.
      Less is more if you ask me.