i'm brand new to the gl world. what i'm trying to do is to get the output of jit.gl.graph and manipulate it with say some color shaders as I would do in the world of matrices.
is there a way that I can get to 'capture' the output of gl.graph to some object so that i can feed it to a chain of effects (my eventual goal is a feedback chain containing slabs)? I found that the jit.gl.graph does not provide anything (no matrix or gl) at its outlet.
i hope i do not sound terribly ignorant. first week with jit.gl :)