How change the number of abstraction patch according to the number of track ?

all's icon

Hi,

I'm building a M4L patch to control Live with my control surface "monome 256" : to control launch/stop clip, scenes...
For launch clip, I use a abstraction for each track in my live set.
This abstraction call "live_grid_track + argument" (argument = N° of the track).

For exemple, if I have 3 tracks in my live set, I need to have 3 abstractions, call
live_grid_track 0
live_grid_track 1
live_grid_track 2

Then, how change the number of abstraction in the M4L patch (without entering the patch) according to the number of track with the good argument for each abstraction ? automatically.

Thank you for your help.

Best regards.

Alexandre

ShelLuser's icon

I'm not too sure I understand the question.

You want to change the argument of a patcher dynamically from within the patch? Why would you want to ? An argument is only used to set a default value, if you need to have that changed you'd normally send a message to the object.

So in this case I think your best option is to iterate over the number of tracks and call your abstraction for each track. So basically; one abstraction which can be used for all tracks.

all's icon

Hi,

I understand.
I'm going to change my program.
Thank you

All