I'm building a M4L patch to control Live with my control surface "monome 256" : to control launch/stop clip, scenes...
For launch clip, I use a abstraction for each track in my live set.
This abstraction call "live_grid_track + argument" (argument = N° of the track).
For exemple, if I have 3 tracks in my live set, I need to have 3 abstractions, call
Then, how change the number of abstraction in the M4L patch (without entering the patch) according to the number of track with the good argument for each abstraction ? automatically.
Thank you for your help.