How to generate from one 3d object several instances
Hi, first sorry for my english...
i'm totally new with MAX MSP and i really need a patch. What i need to do is to import one 3d model (.obj) and then generate many different instances of that model in different points. I tried with jit.gl.model, jit.gl.multiple and i search all over the web but i didn't find anything.
I was able only to import my 3d model.
I don't know how to use jitter.
Can anybody help me?!
Thanks!
I have a 3d flower and i'd like to generate many flowers.
Max Patch
Copy patch and select New From Clipboard in Max.
This patcher should get you started.