I've built a simple two patch system to use on two separate machines that need to play both the same video in synch.
The "master" machine uses a playbar object and transmits position to the second one (via udp) that stays synched.
The problem arises if/when the connection between the two drops, the video in the slave machine just stops.
I've noticed that if the bangs for the qtmovie in the slave machine come from within the slave machine and not from the master, the video keeps going on even if the connection is dropped. As this is not really elegant I'd like to use a switch that basically would switch the source of the bangs for the slave qtmovie: via udp when connection is ok and internal when connection drops. To do so I'd need udpreceive, udpsend or any kind of object to output any kind of message when the connection drops. Are you aware of any object that would output a essage if the connection gets down?
thanks a lot