How to include Jitter stuff in a plugin ??


    Jan 31 2006 | 12:47 am
    Hello Maxers
    I've done some pluggo plugs using jitterstuff, but they only work with jitter is installed.....when i try using them on a machine without jitter, the jitter objects wont work.....
    How do i include them proper ?
    +
    How do i make the cat go away, when opening the plugin in the host sequencer ?
    Hope u can help me :o)

    • Jan 31 2006 | 5:20 pm
      When build the plug-in, you can include files in the collective dialog. This is the way to include the externals in your plug-in. Then you will also need to provide the jitlib. This will need to be located in the following location (depending on platform):
      Mac: /Library/CFMSupport Win: C:Program FilesCycling '74Pluggosupport
      Good luck, Tim
    • Jan 31 2006 | 7:40 pm
      Thanx a bunch.... i guess i just need to suply the jitlib then :)
      does anyone know how to make the cat dissapear ? when i open a plugin, with jitter or jave included, the Jitter splash screen with the cat shows up prior to the UI of the plugin .... it is only a kosmetic problem but anyways....
      The Hipno plugins must use jitter for the gui, so it must be possible ?
      Peace,- Brian
    • Jan 31 2006 | 7:57 pm
      ashamed of the kitty, are we?
    • Jan 31 2006 | 9:01 pm
    • Feb 01 2006 | 3:27 am
      Recipe for Benadryl: 1. create a text file called "jitter-config.txt" 2. for its contents, enter the following (with Unix line-endings): jitter nosplash 1; 3. include this file in your plug-in collectives when building them
      Happy sleeping, -Tim