Is there a way to know how many instances of a patchers (in my case,
bpatchers) are loaded ? I'm trying to figure out how to autoname the
receive~ signal input channels of the tracks of my mixer built with
several bpatchers (one for each channel). This way, any time a bpatcher
channel is added, it'll check its instance number and set the receive~
object accordingly (L1, R1, L2, R2...).
Thanks for all your crazy ideas