How to know if point is inside areas/shapes (Kinect)

    Feb 24 2013 | 3:51 pm
    I'm using Kinect to control some musical parameters. I would like to have my hand, a point in space, touch an area shaped like a rectangle to trigger something. How do I go about making a patch that knows when a point is inside/outside a simple shape in a 2D plane (better yet 3D!)?

    • Feb 24 2013 | 3:53 pm
      Similar to this: "How determine if a trapezoid contains an x,y pair?"
    • Feb 25 2013 | 7:27 pm
      a google search for "determine if point is inside polygon" returns the following:
    • Feb 26 2013 | 5:46 am
      So I spent all of today making this patch to detect when a point is inside a specific shape in a 2D plane. This is useful for any type of 2D interaction that needs to have objects respond to the location of a finger, mouse, pen, light, etc... You can create multiple shapes that are individually triggered when touched. I do this by polling the color of the x,y point on the LCD object and assigning RGB values to indexes.
      Right now I'm using it to create a virtual drum kit to be played with kinect.
      Would love to do this in 3D but my skills with jitter are limited!