I'm a newbie to Max/MSP, so please bear with me...
I have an external object that is generating chunks of data in near-real-time. In my patcher I'd like to import that data directly into a buffer~ . Is this possible? Yes, I could make my extern first write the data to an audio file for buffer~ then to read, but that is (a) inelegant, (b) inefficient, and (c) a potential source of thorny timing problems. I'm looking for a way to get the data directly into buffer~.