I've made a quite simple patch that plays a set of predefined files.
inside the patch I work with a coll which loads the cues on a sflist into a poly~ object which uses sfplay. - this works perfectly when using Max, because the folder containing the files is in Max's search path.
but when building an app from this patch, I can't figure how to actually locate the folder, or how to impose it on the file player.
thanks in advance.