How to loop a midi file with "detonate" ?

    Aug 18 2010 | 5:28 pm
    I would like to know how to loop a midi file playback with "detonate" object. I have read the help file but did not find the solution.
    Could anyone help ? Thanks.

    • Aug 18 2010 | 6:41 pm
      From the documentation: When the last event in the score is played by a next message, there is no note following that one, so a unique delta time of -1 is sent out to signal that the last note has been played.
      That -1 value might be what you need to look for (I have never used detonate myself) and then retrigger the playback. Not sure if this is helpful since the doc seems to suggest that the -1 is only sent when using the next message, but it's something.
    • Apr 23 2014 | 4:38 am
      Is there a way to loop detonate without using external objects like time points? Also I'm interested if anyone has used it as a main sequencer and implemented a "next sequence" function?
      I'm finding the -1 value option, just like seq, will only bang on the last note played and not the end of the actual bar, which isn't ideal to use to retrigger the midi file.