how to make jit.gl.text3d text face a certain way?


    Mar 13 2009 | 10:54 pm
    Hi,
    I'm using jit.gl.text3d to label some blobs, I can make the text appear next to the blobs but when I use jit.gl.handle to give them a spin the text spins too and I can't read it. I want the text to always remain next to the blob but always face the camera and remain horizontal. The jit.gl.text3d's are a all hidden in an mxj which is basically wrapping around jit.gl.sketch.
    Any ideas?
    Robin