is it better to feed textures with video ? Or it's possible to feed them with other kind of input without breaking the glitch effect ?
creating a big thread on glitch art
For a real world example, the following patch posted by user Martin Beck from this epic thread on glitch techniques from the Jitter forum demonstrates the concept.
Hey Martin, you're famous now :)
https://cycling74.com/forums/farneback-op-flow-shader Also credit to Andrew Benson since this particular patch is just an extension of his DebrisHD patch from the jitter recipes package.