how to render multiple videoplanes in a loop?


    Feb 05 2014 | 5:22 pm
    Hello,
    I'm trying to render multiple videoplanes in a loop: so that X instances of videoplane would show and render the same video 3-times in a row.
    I tried using uzi but it won't work..
    Why isn't this patch working (it will render only one) ?
    Thanks for help

    • Feb 06 2014 | 12:24 am
      I might have said that you need to erase from the middle outlet (uzi done) and bang from the left outlet of uzi but I don't think that'll work with videoplanes. You need jit.gl.multiple
    • Feb 06 2014 | 12:41 am
      Thanks man.. Is there any simple example how to use gl.multiple with videoplanes?
      Thanks!
    • Feb 06 2014 | 11:05 am
      jit.gl.multiple is tricky but this patch (modified from one I found here on the forum) simplifies it massively. I think the help patch should look a little more like this:
    • Feb 06 2014 | 6:52 pm
      you can draw multiple videoplanes in a loop, but you have to set @automatic 0, and then send a bang every time you change the position.