How to send attributes values of jit.gl.camera in Max from JS ??


    May 25 2012 | 10:21 am
    Hello,
    I know how to pass data from an object to a JS object. ok. I know how to listen specific outputs of object encapsulated/instantiated inside a JS. ok.
    I miss how to listen position attributes of jit.gl.camera (for instance) from a JS.
    Is the only way to trigger for each cam move the message (getposition) to jit.gl.camera and handle this from my JS code ? raw... no?
    any clue for me?

    • May 25 2012 | 6:16 pm
      if your gl.camera is instantiated inside of js, simply create a js function to poll whatever attributes you are interested in:
      function bang() { var campos = mycamera.position; // do amazing things with campos }
    • May 25 2012 | 6:30 pm
      if it is instantiated outside the js, I guess the more natural way is a patch cable, a function etc...