how to upgrade openGL on MacOS

Felix's icon

Hello,
I have a silly question. I’m a windows user and I don’t understand how I should upgrade openGL in Mac Os. I have been looking the archives, but I don’t find an answer, I imagine it’s something to obvious.
I need to upgrade opengl to at least 1.5. (System requirements in jitter)
I have:
Power Mac G5
OpenGL 1.4.7 (looking in system profiler/Software/frameworks/OpenGL)
MacOsX 10.4.9 (did the combo upgrade)
Jitter 1.6.3
Nvidia geforce 6600LE.
How can I make the upgrade for the openGL?. I thought it should be done automatically with the OS upgrades (video card driver updates), but it doesn’t.
Thanks,
Felix

Wesley Smith's icon

If you have osx 10.4.9 then you have up to opengl 2.0. On OSX, you
don't upgrade OpenGL, Apple does. It comes with OS updates.

wes

On 5/31/07, Felix wrote:
>
> Hello,
> I have a silly question. I’m a windows user and I don’t understand how I should upgrade openGL in Mac Os. I have been looking the archives, but I don’t find an answer, I imagine it’s something to obvious.
> I need to upgrade opengl to at least 1.5. (System requirements in jitter)
> I have:
> Power Mac G5
> OpenGL 1.4.7 (looking in system profiler/Software/frameworks/OpenGL)
> MacOsX 10.4.9 (did the combo upgrade)
> Jitter 1.6.3
> Nvidia geforce 6600LE.
> How can I make the upgrade for the openGL?. I thought it should be done automatically with the OS upgrades (video card driver updates), but it doesn’t.
> Thanks,
> Felix
>
> --
> Felix Luque
> http://www.othersounds.net
> felix@othersounds.net
>

Felix's icon

Thanks wes,
Yes, I thought so too. But then why do I see that the openGL version of my computer is 1.4.7 in the system profiler/Software/frameworks/OpenGL?.
Should I check the openGL version somewhere else?.
Maybe the video card is not compatible?.
I appreciate any comments,
Felix

Joshua Kit Clayton's icon

On May 31, 2007, at 9:25 AM, Felix wrote:

> Yes, I thought so too. But then why do I see that the openGL version
> of my computer is 1.4.7 in the system
> profiler/Software/frameworks/OpenGL?.
> Should I check the openGL version somewhere else?.
> Maybe the video card is not compatible?.

See the following page, to check what version your card is capable of:
http://homepage.mac.com/arekkusu/bugs/GLInfo.html

-Joshua

vade's icon

because 1.4.7 is the version of the opengl framework, not opengl
itself. frameworks in os x are a specific terminology :)

On May 31, 2007, at 12:25 PM, Felix wrote:

>
> Thanks wes,
> Yes, I thought so too. But then why do I see that the openGL
> version of my computer is 1.4.7 in the system profiler/Software/
> frameworks/OpenGL?.
> Should I check the openGL version somewhere else?.
> Maybe the video card is not compatible?.
> I appreciate any comments,
> Felix
>
> --
> Felix Luque
> http://www.othersounds.net
> felix@othersounds.net

v a d e //

www.vade.info
abstrakt.vade.info

Wesley Smith's icon

Me too. When I look at it with the /Developer/Applications/Graphics
Tools/OpenGL Dirver Monitor, it says OpenGL 1.5 ATI 1.4.18. Problably
you officially have OpenGL 1.5 but also alot of the OpenGL 2.0
extensions so effectively you have OpenGL 2.0 by way of the _EXT/_ARB
OpenGL extenions. If you run the OpenGL Driver Monitor program, you
can see what etensions you have available.

wes

On 5/31/07, Felix wrote:
>
> Thanks wes,
> Yes, I thought so too. But then why do I see that the openGL version of my computer is 1.4.7 in the system profiler/Software/frameworks/OpenGL?.
> Should I check the openGL version somewhere else?.
> Maybe the video card is not compatible?.
> I appreciate any comments,
> Felix
>
> --
> Felix Luque
> http://www.othersounds.net
> felix@othersounds.net
>

Felix's icon

Thank you all.
In the link Joshua send, I can see that the GeForce 6600/6800/7800 have openGL 1.5 in MacOS 10.4.8.
So my video card (NVIDIA GEFORCE 6600LE)is openGL 1.5 compatible.
And learning from vade, 1.4.7 is the version of the opengl framework, not opengl itself...
Wes, where can I find the OpenGL Driver Monitor program?. I’ll look for it to check it this way too.
In fact I was looking trough these matters, because since I upgrade max and jitter from 4.5 to 4.6.3, I have a bug in an application, and I think it has to do with jit.gl.videoplane. The application worked perfectly and since the upgrades it makes strange things …
Well, I’ll keep looking, and if I can solve it, I’ll send some code.
Many thanks,
Felix