hr.~ high resolution objects

    Jan 18 2006 | 4:54 pm
    if i am making an FM synth, am i going to get a better sound by using jkc's high resolution objects than 32 bit ones? or is it mainly the sample rate thats important....?

    • Jan 18 2006 | 9:41 pm
      These objects were primarily designed for generating accurate sub- sample values for reading from large buffers, and filters where 32bit precision weren't adequate for filter coefficients. If your FM algorithm contains feedback, you might find that these objects provide results with less accumulation of quantization error, though whether or not that is even a problem or sounds "better" is obviously dependent on what you're doing, and what your ear prefers. I would recommend using the standard objects first, and then perhaps experimenting with the hr objects to see if you can notice a difference. For FM, I'd imagine you won't notice a large difference, however I'd be interested to hear your findings.
    • Jan 19 2006 | 10:05 pm
      I think the sample rate would make a big difference for high frequency FM. The higher the sample rate, the fewer aliased frequencies appearing in the audible range. I can't comment on quantization error or how much difference it would make.
      If I were you, I'd forget FM and just go with Phase Modulation instead. Once you start builing complicated FM stuff (multiple carriers/modulators interacting with eachother), it starts to sound like crap (imho), especially with feedback. I can't give a DSP math explanation as to why. Russel Pinkston wrote in the Csound book that complicated FM can introduce DC offset (I can vouch for that) and carrier drift.
      Here's an example of 1 carrier, 1 mod PM with feedback:
    • Jan 25 2006 | 1:20 am
      thanks for that patch
      i had a mess around with replacing all the FM with PM in my synth patch, and it sound sharper, but not necessarily better. for instance with FM you get a pitch wobble on attacks as the oscillators drift from the fundamental, but that actually sounds sort of realistic. the PM sounds alot more synthetic to my ears, which i guess could be good sometimes. i'd be interested if any one else has experimented with PM versus FM synthesis