Inconsistent Behaviour Within Patch

tenman's icon

Hi all,

I've come across a really odd bug, hoping someone can help.

I've got 16 identical patches within a larger patch, with just an integer being passed into them to define buffers etc. I'm using a snapshot~ after a phasor~ in the patcher (arc-selrange), but if you open any of the first 12 instances of the patcher it is failing to out anything, whereas in the last 4 it is working normally and outputting.

I thought maybe I was using too much RAM/Processor, but DSP is under 10% and RAM is even lower....

I've attached the patch, any help would be much appreciated!

Max Patch
Copy patch and select New From Clipboard in Max.

Thanks
D

2710.tml256.zip
zip
1st Creative Solutions's icon

Hi,

I can't see the patches in question, as you've used it as an object, rather than a subpatch. Can you upload them too?

Regards,

1st Creative Labs Support Team
support@1stcreativesolutions.co.uk

www.1stcreativesolutions.co.uk
(If we've helped you, please come and "like" our page!)

tenman's icon

Hi there,

Sorry, i'm very much a noob - i'm not quite sure what the distinction is. I've included all the materials in the .zip file.

Thanks
D

tenman's icon

Hi,

Please see attached for a more legible version of the patch with the bug more clearly highlighted.

Totally flummoxed.....

Thanks
D

2711.tml256030.zip
zip
tenman's icon

Fixed. Just needed to increase the poll throttle in the scheduler.

Thanks
D