Insert a slab in the chain


    Mar 05 2010 | 9:43 am
    Hi,
    I'm trying to get better performances with my patch.
    Each time I insert a new [jit.gl.slab] I get the traditionnal:
    jit.gl.pbuffer: error binding texture: GL Error: Invalid operation
    jit.gl.texture: unable to create texture!
    (render stopped)
    ... and then need to relaunch the patch.
    Is there something to reset before to insert a slab?
    Thanks.
    2.93 Ghz intel core 2 duo
    4 Go 1067 Mhz DDR3
    NVIDIA GeForce 9400M
    NVIDIA GeForce 9600M GT
    OSX 10.5.8
    Max 5.1.3