Insert a slab in the chain


    Mar 05 2010 | 9:43 am
    Hi,
    I'm trying to get better performances with my patch. Each time I insert a new [jit.gl.slab] I get the traditionnal:
    jit.gl.pbuffer: error binding texture: GL Error: Invalid operation jit.gl.texture: unable to create texture!
    (render stopped)
    ... and then need to relaunch the patch. Is there something to reset before to insert a slab?
    Thanks.
    2.93 Ghz intel core 2 duo 4 Go 1067 Mhz DDR3 NVIDIA GeForce 9400M NVIDIA GeForce 9600M GT OSX 10.5.8 Max 5.1.3