Inspector request


    Apr 23 2006 | 8:46 am
    Would be possible/simple to make the inspector, and Get Info... in particular, behave like the Finder when it comes to multiple selections of the same object? That is, if I select 12 panels, could the inspector figure out that they're the same object, rather than gagging on the "multiple objects selected" error?
    J.

    • Apr 26 2006 | 7:46 am
      I'd love that, but might be hard to implement...
      The workaround almost as convenient: change one, copy it and then paste replace the others. Disadavntage it would always make an identical copy and not just for the parameters you want to change...
      Stefan
      --
      [][] [][][] [][] [][][] [][][][][][][][][][][][][][][]
      Stefan Tiedje Klanggestalter Electronic Composition & Improvisation
      /~~~~~ \ /|() ()| ))))) )| | |( \ /// _/)/ ))))) ___/ ///
      -------------------------x---- --_____-----------|----------- --(_|_ ----|-----|-----()---- -- _|_)----|-----()----------- ----------()------------x-----
      14, Av. Pr. Franklin Roosevelt, 94320 Thiais, France Phone at CCMIX +33-1-57 42 91 09
    • Apr 26 2006 | 8:06 am
    • Apr 26 2006 | 8:28 am
      Quote: Stefan Tiedje wrote on Wed, 26 April 2006 01:46 ---------------------------------------------------- > jbmaxwell wrote: > > That is, if I select 12 panels, could the inspector figure out that > > they're the same object, rather than gagging on the "multiple objects > > selected" error? > > I'd love that, but might be hard to implement... > > The workaround almost as convenient: change one, copy it and then paste > replace the others.
      the textfield object is nice for that, i am using it in some inspectors. simply paste a string and the settings are copied from one to another.
      what if you want to open 2 inspectors and do _different settings to them? then it would also be nice to select 2 objects and one click would bring up _both inspectors.
      btw, [coll] can also store values and settings inside inspectors. use coll to store, set coll to "save with patch" and then add an auto-save funtion to the inspector s close button.
    • Apr 26 2006 | 8:48 am
      Another alternative (as of 4.5.5) is to use UI Prototypes. Check out "What's New in 4.5.5".
      I know you hate to read, Stefan, but it's amazing what you can learn if you scan through the documentation once in a while. Like they say on Sesamstrasse: Wer nicht liesst bleibt...
      However, the idea would be a killer enhancement. Go for it, C74. Yay, team!
      -- Peter
      -------------- http://www.bek.no/~pcastine/Litter/ ------------- Peter Castine +--> Litter Power & Litter Bundle for Jitter
      iCE: Sequencing, Recording & |home | chez nous| Interface Building for |bei uns | i nostri| Max/MSP Extremely cool http://www.castine.de http://www.dspaudio.com/
    • Apr 26 2006 | 9:00 am
      On 26 avr. 06, at 10:48, Peter Castine wrote:
      > Like they say on Sesamstrasse: Wer nicht liesst bleibt...
      Peter, du kennst deine Klassiker nicht ;-)
      Wer nicht _fragt_ bleibt...
      Roby
    • Apr 26 2006 | 9:56 am
    • Apr 26 2006 | 10:07 am
      On 26-Apr-2006, at 11:00, Roby Steinmetzer wrote:
      > Peter, du kennst deine Klassiker nicht ;-) > > Wer nicht _fragt_ bleibt...
      Ich kenne meine Sesamstrasse sehr wohl, aber es gibt auch sowas wie Paraphrase. -- P
    • Apr 26 2006 | 10:13 am
      That is good... don't think I've ever used it though. You know, I can't even remember what "Get Info..." properties I was trying to change, or on what object. But whatever object it was wouldn't accept them as messages, only via Get Info... That's when a more Finder-like Get Info would be handy. Actually, that triggers something in my head. The Finder uses command-option-I to do a sort of "global" Get Info... (floating-window version), so maybe Max could do that as well? Maybe?
      J.
    • Apr 26 2006 | 11:38 am
      duh... that didn't even occur to me, but of course the Get Info is written in Max, isn't it!?? I love being a moron, it makes me feel all warm and fuzzy inside... :-
      And what's worse is that this is probably all covered, yes... "in the documentation", meaning that I'll soon be the target of all the whining on that other thread equating "forum" with "stupidity".
      Probably the most straightforward way to work this out, then, would be to do a Get Info... on the desired object, then unlock the info window and have a peek inside to see all the info tricks in action.
      Thanks for pointing that out.
      cheers,
      J.
    • Apr 26 2006 | 12:09 pm
    • Apr 26 2006 | 5:16 pm
      One cool feature to add to the inspector would be the size attributes in X, Y (for objects other than panel). Would save time and eyesight from squinting at the lower-left corner...
      Peter McCulloch
    • Apr 26 2006 | 8:16 pm
      Peter Castine wrote: > I know you hate to read, Stefan, but it's amazing what you can learn if > you scan through the documentation once in a while. Like they say on > Sesamstrasse: Wer nicht liesst bleibt...
      I know, especially since I built my Max Overview patch which will fire up the manuals out of Max. Though in this case paste replace is way faster if you have a shortcut on it...
      Stefan
      --
      [][] [][][] [][] [][][] [][][][][][][][][][][][][][][]
      Stefan Tiedje Klanggestalter Electronic Composition & Improvisation
      /~~~~~ \ /|() ()| ))))) )| | |( \ /// _/)/ ))))) ___/ ///
      -------------------------x---- --_____-----------|----------- --(_|_ ----|-----|-----()---- -- _|_)----|-----()----------- ----------()------------x-----
      14, Av. Pr. Franklin Roosevelt, 94320 Thiais, France Phone at CCMIX +33-1-57 42 91 09
    • Apr 27 2006 | 4:41 am
      > I know you hate to read, Stefan, but it's amazing what you can learn > if you scan through the documentation once in a while.
      endlich haben wir _ihn mal erwischt.
      i prefer a different method at the moment; i usually connect messages (like brgb or enable and this kind of stuff) to the first instace of an object and copy it later including "its" message boxes until i know what settings will be the right ones.
      calling inspectors is not very comfortable at all and there is no way to enhace this system. though, i somethings think it would be nice to call up inspectors with alt-click alternative of the help files.
    • Apr 27 2006 | 5:28 am
      Quote: peter.mcculloch@gmail.com wrote on Wed, 26 April 2006 11:16 ---------------------------------------------------- > One cool feature to add to the inspector would be the size attributes > in X, Y (for objects other than panel). Would save time and eyesight > from squinting at the lower-left corner... > > Peter McCulloch
      you can do that yourself very easy by adding 2 numberboxes and 1 messagebox to the inspector, don t you.
      in this context ... here is an example how to control several inspectors of the same - or even of different types - at once by sending messages to the inspectors. yeah i know, you still have to open 20 inspectos for 20 objects, but at least this way you only have to type the messages you want to send only once.
      further enhancements for inspectors could be to implement textfield objects where you type long lists like "255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255 255", to set all 8 waveform object colors at once, or whatever you need to do regulary and hate the default look of the object inspector.
      save the following as [panel-insp.pat] and put it in the inspector folder - make a copy of your original first - and you can see how simple inspectors can look. once you have the balls you exchange the inspectors it is a nobrainer to make your own. by using recieve obejcts you can create your personal inspector-remote patch which sends rgb values to all open inspectors o a chosen object type. by entering the values only once.
      [panel-insp.pat]
      - inspector 110 (na das passt wieder, was?)
    • Apr 29 2006 | 1:15 pm
      Quote: Stefan Tiedje wrote on Fri, 28 April 2006 09:51 ---------------------------------------------------- > Roman Thilenius wrote: > > i somethings think it would be nice to call up inspectors with > > alt-click alternative of the help files. > > Hah! selbst erwischt:~) cmd-i
      dont get me wrong, but cmd-i is not an alt-click, cmd-i is cmd-i. i was asking for a click because the existing key commands suck. maybe i misunderstand you? :)
      -110?
    • May 01 2006 | 8:40 am
      Roman Thilenius wrote: > maybe i misunderstand you? :)
      In diesem Fall darf es auf keinen Fall so verstanden werden wie es gemeint war... ;-)
      Stefan
      --
      [][] [][][] [][] [][][] [][][][][][][][][][][][][][][]
      Stefan Tiedje Klanggestalter Electronic Composition & Improvisation
      /~~~~~ \ /|() ()| ))))) )| | |( \ /// _/)/ ))))) ___/ ///
      -------------------------x---- --_____-----------|----------- --(_|_ ----|-----|-----()---- -- _|_)----|-----()----------- ----------()------------x-----
      14, Av. Pr. Franklin Roosevelt, 94320 Thiais, France Phone at CCMIX +33-1-57 42 91 09
    • Jul 14 2006 | 10:18 pm
      Missed that message, sorry.
      Yes, the toolbox can totally do this. Any message you can send to an object using a message box you can do it with the toolbox. Just select one or more objects, hit command-r, type in what you want and hit enter. So if you have 8 sliders and send them "64" (without the quotes) they will all be set at the value of 64. If you have some number boxes that need to have a minimum of 0, you would send "min 0". Note that you can send multiple messages by separating them with a comma like in a message box. It's really the same thing as connecting a message box to one or several objects and clicking on it.