Hey everyone --
My very first iPhone/iPod-touch/iPad app has just been approved (yay!)
by Apple and is available at the itunes app store. Check the web site
It's yet another in the long line of "looching" generative/ambient/algorithmic
Why is this of interest to max/msp developers? "ilooch" uses iRTcmix
(http://music.columbia.edu/~brad/iRTcmix) for the audio engine, a port
of the RTcmix (http://rtcmix.org) music programming language. I use
max/msp as my development environment ([rtcmix~]) to build the essential
music and audio-interactive parts of the app. It's not quit max/msp
directly-translated to iPhoneOS (which would be *really* difficult), but
it's a bit of a bridge.
I made a short demo video of a very basic iPhone app-development process,
it shows what's involved. All the synthesis and sig-processing is done on
the iPhone, it's not an OSC-wrapper for external hardware. Because iRTcmix is
built using XCode and is fully-compiled into the finished app, it (obviously)
meets the constraints for iPhone apps; i.e. you don't have to 'jailbreak'
your device to use this.
I hope you enjoy this -- drop me a note if you'd like. Life can be fun!