is quat from jit.anim.node normalised ?

Julien Bayle's icon

my calculations said yes.
but I'm as sure about my calculations (in general) as I prefer to ask.

Vjacobs's icon

I'm not sure either, but I'm quite confident that these objects only produce unit quaternions:

Max Patch
Copy patch and select New From Clipboard in Max.

This little patch shows how to check and to compensate if necessary:

Rob Ramirez's icon

it should be normalized, unless you set it to unnormalized values.

Julien Bayle's icon

got it.
I didn't find the way to switch that, but it is okay.
I wouldn't have needed that anyway.
important is my quat is normed.