Is there a MGraphics getpixel equivalent?
I'm making v8UI which allows painting in the UI - I'd like to grab pixel colour data from the window like you can do with getpixel in LCD or getcell in jit.matrix. Is there a built in way to do this in MGraphics?
Thanks John.
I don't think Mgraphics has a method to do this, but you could dump your drawing into a JitterMatrix()
and getcell it. The trick is to draw your mgraphics context into an Image
, and then use tonamedmatrix()
onto that image.
There is an example here (it demonstrates how to do this in [v8] but that's the same approach in [v8ui]).
At the end of output_mgraphics_as_matrix()
you can use matrix.getcell([x], [y])
and it will return the value of the pixel (x,y) as a 4-numbers list.
Thanks that's a really useful response! I'm putting all the painting onto a single image anyway so this should be a nice easy solution.