is there a way to disable an object?
what i want to do is have the objects disabled until the subpatch they are in is opened.
t00117598 wrote on Mon, 13 April 2009 01:52what i want to do is have the objects disabled until the subpatch they are in is opened.
not sure why? just curious. You can disable any object from mouse clicks/interaction with ignoreclick 1 (or 0 to allow it to respond). Check the Inspector for this. I don't think there's a way for objects activated by other means than the mouse (like MIDI controllers or the keyboard) to be disabled, except for the few which have that as a special attribute, like the GL objects.
well in my patch there are four different subpatches, in each one you can do different things but you use the same buttons to control the objects. say i press "h" to load a sample, well if "h" is assigned to something else in a different patch then that action will happen too and i don't want that.
Gates and switches. It always comes down to gates and switches.
hi,
give a try to the "active" object. use it with a gate...
g
maybe pcontrol with [enable 1 1] and [enable 0 1] messages?